AfterShafter said:
So you interpret them "missing" one as being intentional rather than a mistake? Tell me this - is them nerfing redcoats/cossacks a sign that they didn't want overpowered "build nothing else" UU's with only marginally effective counters in the game?
No, it's a sign that they didn't want the cossacks and redcoats to be "build nothing else" UU's. The Praetorians are. To me (and everyone else by the sounds of it), it's pretty obvious as to how powerful they are. They haven't nerfed it. There has to be a reason.
Question: Have you ever been on the receiving end of a Praetorian rush? What you seem to describe is what I experienced doing a Praetorian rush against the AI. The AI is hopeless at countering it. That's an issue with the AI, not really with the Praetorians. The real question as to whether the Praetorian is too dominant or not are those who are on the receiving end of a Praetorian rush in MP. I get the feeling those that say that it isn't hard to counter a Praetorian rush are those who find themselves in that position in MP.
As for your edited post contents, underestimating a 50% chance? Sorry, but only aggressive axemen even break even with praetorians - heaven forbid someone picked a non-aggressive Civ when the romans are in game! Axemen being their "counter" of course. And that is axemen, only axemen - again, heaven forbid the opponent build any archers/spearmen for upgrade fodder.
People REALLY underestimate the combat engine. Yes a normal Axemen has low odds against a Praetorian. But, 2 Axemen will kill a Praetorian simply because all the first Axemen has to do is damage it and nothing more. The second one will finish it off. And because they are on the defensive and are cheaper, they have an advantage there. An Axemen with 35% odds will still do enough damage to cripple the Praetorian to the point where it cannot stand up against another Axemen attack. Also, Axemen on the defensive in a city are a lot more formidable - especially with fortification and city defenses. In Warlords, it ain't hard to build Walls. There are enough counters to counter the Praetorians.
Actually playing the Romans, Praets are a freaking breeze. If my opponent wants to counter me, he has to go *hard* axemen - an extremely one dimensional strategy which leaves him open to quite a few other things and offering him a very small offensive window.
Who is your opponent? Human or computer? Also, it makes sense that they have to go *hard* axemen - an extremely one dimensional strategy because YOU are fighting an extremely one dimensional attack strategy. If you also attack with Chariots, then it will also add to the defense mix, etc. If you get a concentrated force attacking you, it forces you to have a concentrated defensive force. If you seriously expect to defend youself easily from a concentrated attack force - regardless of what it is - while simply allowing you to build normally then the game is broken.
The difficulty difference playing Romans early on in a conquest game compared to... Oh, pretty much anyone else is night and day. Praets are too good against too many things for too long. Screw force balance, Praets do it all.
If you haven't noticed already, Firaxis doesn't seem to be after balance. Some civs are setup to be rather more powerful than others. The Romans, Carthage, Russians, English, Genghis now, etc. That just seems to be what they're after. I accept the Praetorian as it is. If they nerf it, I will now actually be surprised as I would have expected them to have already nerfed it by now. Until then, I'll accept the Praetorian as it is.
I think his stance is that it's not "absurdly dominant" because an aggressive axemen is 50% with it out the gate...
Anyways, prior to Warlords, plenty of people argued that Redcoats and Cossacks were fine stating a few extremely limited and hard to manage strategies as potential counters... No difference here. People like playing overpowered civs/units and will go to a great length to justify when they do. Think I'm just going to leave this be since I seriously doubt any such individuals who might be around will ever concede that this unit really is immensely, immensely powerful.
I avoid the Romans, the Russians and the English like a plauge. If you don't know me by now, I pretty much play as Genghis - pre Warlords and Vanilla. I am just getting sick of the narrowminded, one dimensional Praetorian bashing argument, that's all. Firaxis has clearly allowed it to exist - for whatever reason - so it exists. I have chosen to accept it as it is. That doesn't mean I have any intention of playing as them.