Taking sennomulo's suggestion, I decided to go for a space race while restricting myself to cities founded on Honshu. I played about 30 turns (nothing major) then decided to make this a true demo game. I'm going to be playing my game with y'all's suggestions in mind. And to start, here's what I was thinking:
That would be 6 cities in total. Why so many?
1) Wonders
Colossus and The Great Lighthouse will be crucial for keeping up in the tech race. My current plan is to build them both in Tokyo (the lime green dot) and turn Tokyo into my GP farm. The SoL will also be critical. While 6 extra specialists isn't that much, we're going to need every piece of gold or beaker. Also, the Space Elevator and the Internet will be useful for grabbing the Space victory. Many of the other wonders won't help us, or will dirty Tokyo's GPP pool.
2) Hybrid Economy
On Honshu, it's either feast or famine. The central tiles have a high amount of food production, while the southern and northern tiles have none to speak of. We'll be leveraging Colossus, Mercantilism and Statue of Liberty in order to make the north and south cities profitable.
3) Tech Path
I have no idea where to go. Liberalism is definitely a goal, and we want to avoid Astronomy at all cost. Corporation is inevitable, since we want to access apan's UB with Assembly Line.
4) Military
I'm thinking 6 warriors with 40 Frigates. Barbarians are not a problem for us, nor are foreign invasions. However, China is prone to declare war on us, so having an anti-pillaging force is a must. Another idea is to send out raizing parties. The gold from capturing cities will fuel our research and we'll still be within the parameters of the challenge.
5) Diplomacy.
This will be vital. We will need to trade our limited resources for Sugar, Gems, Spices, Wine, Pigs, Wheat and pretty much everything else. It will be crucial for us to run large cities. Tech trading will also be vital, as we will undoubtedly be behind throughout the entire game.
Post any ideas or help for me! I'll play through the first set of turns on Tuesday or Wednesday.

That would be 6 cities in total. Why so many?
1) Wonders
Colossus and The Great Lighthouse will be crucial for keeping up in the tech race. My current plan is to build them both in Tokyo (the lime green dot) and turn Tokyo into my GP farm. The SoL will also be critical. While 6 extra specialists isn't that much, we're going to need every piece of gold or beaker. Also, the Space Elevator and the Internet will be useful for grabbing the Space victory. Many of the other wonders won't help us, or will dirty Tokyo's GPP pool.
2) Hybrid Economy
On Honshu, it's either feast or famine. The central tiles have a high amount of food production, while the southern and northern tiles have none to speak of. We'll be leveraging Colossus, Mercantilism and Statue of Liberty in order to make the north and south cities profitable.
3) Tech Path
I have no idea where to go. Liberalism is definitely a goal, and we want to avoid Astronomy at all cost. Corporation is inevitable, since we want to access apan's UB with Assembly Line.
4) Military
I'm thinking 6 warriors with 40 Frigates. Barbarians are not a problem for us, nor are foreign invasions. However, China is prone to declare war on us, so having an anti-pillaging force is a must. Another idea is to send out raizing parties. The gold from capturing cities will fuel our research and we'll still be within the parameters of the challenge.
5) Diplomacy.
This will be vital. We will need to trade our limited resources for Sugar, Gems, Spices, Wine, Pigs, Wheat and pretty much everything else. It will be crucial for us to run large cities. Tech trading will also be vital, as we will undoubtedly be behind throughout the entire game.
Post any ideas or help for me! I'll play through the first set of turns on Tuesday or Wednesday.