Latest patch really spiced these up. I see they even have more range as well. My current game is on a seven seas random map. I figured I would end up at war with Germany. There was a sea which kind of separated us mostly. They attacked one of my city state allies. So I built an aircraft carrier with a couple jet bombers. Then I built up a modern armor army plus a mech infantry army. I also built a missile cruiser. I parked them off his coast as I made further preparations. Once my units were in place I declared war then landed the ground forces near one of his cities for visual. It started out with cruiser bombardment on an encampment then the jet bomber strikes from my carrier on the city. Just two bomber strikes and my armor was able to attack, roll in and take it.
Pre patch it used to take several strikes to drop the city defenses down. Plus range was limited some. Now these bombers were able to launch strikes on cities and ground targets much further inland operating just from my carrier. Then I would roll the mech infantry and armor in to capture. Germany was behind me some on tech so lucky no fighters or aa to counter my bombers. Anyway now these bombers can rain some serious hell! I haven't used fighters yet but I normally use more fighters then bombers especially like them for recon. Have fighters also changed any?
Pre patch it used to take several strikes to drop the city defenses down. Plus range was limited some. Now these bombers were able to launch strikes on cities and ground targets much further inland operating just from my carrier. Then I would roll the mech infantry and armor in to capture. Germany was behind me some on tech so lucky no fighters or aa to counter my bombers. Anyway now these bombers can rain some serious hell! I haven't used fighters yet but I normally use more fighters then bombers especially like them for recon. Have fighters also changed any?