I was thinking about an idea. What if paved roads couldn't be built until they are further through the game, but the "foot traffic" of units and traders passing through a certain tile created an unpaved road, which then took less gpt to maintain once you then improved that unpaved road to a paved road. Just an idea. Any thoughts?
Edit: just saw thread for non thread worthy ideas. My bad!
Edit: just saw thread for non thread worthy ideas. My bad!
Last edited: