Fluffy_Rabbit, thanks for the comments.
Re. cultural victories; it's already a bit harder in K-Mod compared to the unmodded game because lots of different culture outputs have been reduced. Do you think it's still too easy / too soon in K-Mod?
Eg. Free Speech only give +50%, not +100%. Cathedrals give +40% rather than +50%. Monasteries and temples give +1 instead of +2. Most wonders have had their culture significantly reduced, and so on. -- On the other hand, there are also a couple of things which make it easier: colosseums give +20% culture, and civilized jewelers and creative constructions are available earlier in the game. Actually, the goal wasn't to so much to make cultural victories more difficult, but rather to just shift them a bit more into the late game, so that cultural isn't all about religions and early-game world wonders. (also, a lot of the culture reductions in K-Mod are to balance the fact that culture is more powerful for pressing borders - but that's another story.)
Re. cultural victories; it's already a bit harder in K-Mod compared to the unmodded game because lots of different culture outputs have been reduced. Do you think it's still too easy / too soon in K-Mod?
Eg. Free Speech only give +50%, not +100%. Cathedrals give +40% rather than +50%. Monasteries and temples give +1 instead of +2. Most wonders have had their culture significantly reduced, and so on. -- On the other hand, there are also a couple of things which make it easier: colosseums give +20% culture, and civilized jewelers and creative constructions are available earlier in the game. Actually, the goal wasn't to so much to make cultural victories more difficult, but rather to just shift them a bit more into the late game, so that cultural isn't all about religions and early-game world wonders. (also, a lot of the culture reductions in K-Mod are to balance the fact that culture is more powerful for pressing borders - but that's another story.)