Just as a heads up, I'm back from my Civ IV rage leave of absence and am again working on mod-modding when my free time permits (which isn't that often) and when I have the urge.
I'm still using K-Mod as a base because it's the best mod ever to the core gameplay, and I'm still trying to work out what I want to do for a combat/military overhaul for my own play.
I'm very happy to see this mod going strong still and am glad to see people like PieceOfMind showing up.
PoM, I was very interested in your Civ IV HEX Mod idea before you scrapped it... what was the viability of that project looking like? (I seem to remember reading that the prospect of coding it to really work properly was nightmarish, but I'm wondering what your thoughts are on it at this point. I don't have anywhere near the expertise to do it myself, but I'm curious about it anyway.)
I'm still using K-Mod as a base because it's the best mod ever to the core gameplay, and I'm still trying to work out what I want to do for a combat/military overhaul for my own play.
I'm very happy to see this mod going strong still and am glad to see people like PieceOfMind showing up.
PoM, I was very interested in your Civ IV HEX Mod idea before you scrapped it... what was the viability of that project looking like? (I seem to remember reading that the prospect of coding it to really work properly was nightmarish, but I'm wondering what your thoughts are on it at this point. I don't have anywhere near the expertise to do it myself, but I'm curious about it anyway.)