Every now and then I like to try my hand at immortal since so many folks around here seem to view it as 'normal' compared to deity. I've noticed with the (beta) patch the AI army composition has improved and generally moving and attacking seem to be a bit more fluent. The main differences I experience as a Emporer-level player is the number of enemy units is significantly higher, it takes me an age to construct a comparable force and the AI are quicker to tech parity if not already ahead.
I've tried a couple of games on immortal post patch and I just keep getting squashed. I had a peaceful game with morocco where I just got crowded off the best city plots by expansion I couldn't match and fell behind. Otherwise I'm starting near a warmonger (rome, huns and mongols so far) and their armies are just unstoppable (actually I managed to fend off the mongols by beelining machinery but the war left me quite far behind).
I'm doing most things I can think of, settling on hills(w/rivers if possible), getting comp bows building walls etc. but I just can't seem to keep up. Either I try to develop cities (monument, granary, library) and have few units (archers) or I go hell for leather building units and fall behind. The units I do build are outnumbered and it seems holding off the horde with a few archers/bows seems trickier now. AI seems to value comp. bows more as they seem a staple part of these attacks along with swords/pikes and catapults.
It's mostly the quanity of enemy units and how best to use my comparatively meagre hammers to best effect. Also when to expand? Good territory seems to get swallowed up very quickly. Usually on Emp this wouldn't bother me as it's pretty easy to get it back either through puppeting or razing and resettling. In fact annihilating a neighbour is usually a requirement for a decent game in my experience.
I've tried a couple of games on immortal post patch and I just keep getting squashed. I had a peaceful game with morocco where I just got crowded off the best city plots by expansion I couldn't match and fell behind. Otherwise I'm starting near a warmonger (rome, huns and mongols so far) and their armies are just unstoppable (actually I managed to fend off the mongols by beelining machinery but the war left me quite far behind).
I'm doing most things I can think of, settling on hills(w/rivers if possible), getting comp bows building walls etc. but I just can't seem to keep up. Either I try to develop cities (monument, granary, library) and have few units (archers) or I go hell for leather building units and fall behind. The units I do build are outnumbered and it seems holding off the horde with a few archers/bows seems trickier now. AI seems to value comp. bows more as they seem a staple part of these attacks along with swords/pikes and catapults.
It's mostly the quanity of enemy units and how best to use my comparatively meagre hammers to best effect. Also when to expand? Good territory seems to get swallowed up very quickly. Usually on Emp this wouldn't bother me as it's pretty easy to get it back either through puppeting or razing and resettling. In fact annihilating a neighbour is usually a requirement for a decent game in my experience.