I just have a few questions related to other civs wandering onto my territory. I started this game on a map that was large enough to leave a great deal of open, unoccupied spaces. I was very quick to create new cities, and spread out from my capital. Consequently, I grabbed far more land than the other civs, and built more cities. Once I had reached a healthy city number and taken over most of the useful land within my palaces (and eventually forbidden palaces) radius, I built up my defenses and hunkered down.
I usually start the same way each time, with the intention of ending the game with a peaceful vote at the UN. But, inevitably, someone pisses me off and I end up making an example of them. Then someone looks at me the wrong way, and so I torch their civ. This continues until Im all alone with my thoughts. This time though I would like to actually finish a game peacefully.
Here enters my problem. I cant keep those other civs off my land. I build my cities further apart from each other than the AI does, in order to maximize square usage. However, this seems to be encouraging the other civs to come and try to take land for themselves. I have resorted to placing units in the way to physically stop these civs from entering on to my land. This worked at first, but now I am being faced with 6 or 7 settling groups at a time. So far the other civs have left when I have said to leave or declare war. Eventually though, I am certain one of these civs will walk a few squares in and start a new city.
These are my questions;
1. Is there any physical way to stop them from entering my land other than putting units in the way?
2. If a civ does declare war, will I loose much in the way of popularity with regards to the UN vote?
3. Is it always guaranteed that I will eventually tell them to leave or declare war? I used to think that if the civ was on my land for three turns, and I told them to get out each of those turns, or if they went next to a city, I would give the leave or else declare war message. But yesterday I watched a small band of soldiers wander right by a city, with no war message made. What are the consequences (politically/popularity wise) for attacking someone on my own land, after I told them to leave?
Any help would be great.
I usually start the same way each time, with the intention of ending the game with a peaceful vote at the UN. But, inevitably, someone pisses me off and I end up making an example of them. Then someone looks at me the wrong way, and so I torch their civ. This continues until Im all alone with my thoughts. This time though I would like to actually finish a game peacefully.
Here enters my problem. I cant keep those other civs off my land. I build my cities further apart from each other than the AI does, in order to maximize square usage. However, this seems to be encouraging the other civs to come and try to take land for themselves. I have resorted to placing units in the way to physically stop these civs from entering on to my land. This worked at first, but now I am being faced with 6 or 7 settling groups at a time. So far the other civs have left when I have said to leave or declare war. Eventually though, I am certain one of these civs will walk a few squares in and start a new city.
These are my questions;
1. Is there any physical way to stop them from entering my land other than putting units in the way?
2. If a civ does declare war, will I loose much in the way of popularity with regards to the UN vote?
3. Is it always guaranteed that I will eventually tell them to leave or declare war? I used to think that if the civ was on my land for three turns, and I told them to get out each of those turns, or if they went next to a city, I would give the leave or else declare war message. But yesterday I watched a small band of soldiers wander right by a city, with no war message made. What are the consequences (politically/popularity wise) for attacking someone on my own land, after I told them to leave?
Any help would be great.