I'm fairly new to this forum and I'm not sure if I understand the concept of the key civ correctly. The questions below may have already been asked but I couldn't find it.
If the key AI civ (largest?, most powerful?, most advanced?) does not have any techs beyond what it started with then your beaker cost is a based on how many techs you have gained since the start (10 for the first and 32000 each starting around the 155th and going through the 167th). Once you reach the 168th the beaker cost cycle starts over at 10 (for the 168th and 169th) and 22 (for the 170th).
It sounds like if the key civ does have additional techs gained since the start then your beaker cost is reduced to the cost needed for a lesser tech.
Tech-bombing was mentioned on a thread. In that you gift the key civ tech to reduce the beaker cost of your own tech research.
My questions are:
1) Is the reduction one for one? If the AI has gained 20 techs then is your 40th tech based on the research cost that your 20th tech would cost if the AI hadn't gained anything? Alternatively, if you tech-bomb the key civ with 70 additional techs then would the research cost of you 160th tech be reduced to the cost of your 90th tech if you hadn't tech-bombed the key civ?
2) Once you are finished researching your 167th tech, it is actually more expensive to receive the key civ "benefit" of a "lower tech level cost". Can you simply destroy the key civ approaching that point, pay the 32000 beakers for the 167th tech, and then have the 168th tech cost start over at 10?
If the answers are yes then this would seem to be a cheaper method to get to the maximum future tech of 255.
If the key AI civ (largest?, most powerful?, most advanced?) does not have any techs beyond what it started with then your beaker cost is a based on how many techs you have gained since the start (10 for the first and 32000 each starting around the 155th and going through the 167th). Once you reach the 168th the beaker cost cycle starts over at 10 (for the 168th and 169th) and 22 (for the 170th).
It sounds like if the key civ does have additional techs gained since the start then your beaker cost is reduced to the cost needed for a lesser tech.
Tech-bombing was mentioned on a thread. In that you gift the key civ tech to reduce the beaker cost of your own tech research.
My questions are:
1) Is the reduction one for one? If the AI has gained 20 techs then is your 40th tech based on the research cost that your 20th tech would cost if the AI hadn't gained anything? Alternatively, if you tech-bomb the key civ with 70 additional techs then would the research cost of you 160th tech be reduced to the cost of your 90th tech if you hadn't tech-bombed the key civ?
2) Once you are finished researching your 167th tech, it is actually more expensive to receive the key civ "benefit" of a "lower tech level cost". Can you simply destroy the key civ approaching that point, pay the 32000 beakers for the 167th tech, and then have the 168th tech cost start over at 10?
If the answers are yes then this would seem to be a cheaper method to get to the maximum future tech of 255.