yes, this are popular settings, lets analise them.
You forgot rundom leaders.
Game end after 120 turn. Just about time people get civil service.
So, some one who drow up for example spiritual and expancionists or orgonised leaders or leaders with late game UU are in disadvantage from the start. They have no chance to utilise strength of there trats and abilities.
Allway war, additional minus agains expansionists leaders, as they have no chance to utilise there cheap harbors for more commerce.
L2 city illumination, discuradge wars, and there very little chance you profit from them. I cuptured a capital near the end and it still autoraised.
Win by score, for god sake I am not interested in studiying how score is calculated. What the hell is fun in that? It is no way part of the game.
You forgot rundom leaders.
Game end after 120 turn. Just about time people get civil service.
So, some one who drow up for example spiritual and expancionists or orgonised leaders or leaders with late game UU are in disadvantage from the start. They have no chance to utilise strength of there trats and abilities.
Allway war, additional minus agains expansionists leaders, as they have no chance to utilise there cheap harbors for more commerce.
L2 city illumination, discuradge wars, and there very little chance you profit from them. I cuptured a capital near the end and it still autoraised.
Win by score, for god sake I am not interested in studiying how score is calculated. What the hell is fun in that? It is no way part of the game.