OK, so I have figured out how to make cities be farther apart from each other by changing the CITY_MIN_RANGE (or whatever it is called) global value. What I would like to do is two other things.
1) Make cities able to use tiles up to 4 hexes away from the city center for building districts, instead of just two.
2) Recreate the old civ mechanic where you could send a settler to a city and have it increase the population by 1.
I looked around the database, but I couldn't find any global values relating to district building except something about CITY_CAN_BUY_HEX_RANGE which was 3, but changing that didn't have any real effect, that I could tell. It still didn't even let me buy hexes more than 3 from the city center. I am not even sure that there is going to be any way to change the active distance for districts, that seems like something that might very well be hardcoded into the application binary instead of set as a global constant in SQL.
The business about the settlers, I have no idea.
If anyone has any ideas, I would be interested in hearing them.
David
1) Make cities able to use tiles up to 4 hexes away from the city center for building districts, instead of just two.
2) Recreate the old civ mechanic where you could send a settler to a city and have it increase the population by 1.
I looked around the database, but I couldn't find any global values relating to district building except something about CITY_CAN_BUY_HEX_RANGE which was 3, but changing that didn't have any real effect, that I could tell. It still didn't even let me buy hexes more than 3 from the city center. I am not even sure that there is going to be any way to change the active distance for districts, that seems like something that might very well be hardcoded into the application binary instead of set as a global constant in SQL.
The business about the settlers, I have no idea.
If anyone has any ideas, I would be interested in hearing them.
David