Last Problem I Could Have Expected... need help!

Darius

Smith, Wesson, and me
Joined
Jul 20, 2001
Messages
3,516
Location
Duluth, MN, USA
I've been working on a scenario for some time know and it's gone perfectly. Then I started making my tech tree and I had a problem that just doesn't make any sense. If I set the prerequisites for a technology, and press ok to enter in those changes, I come back and the changes are gone, or changed again. All my work will go to waste if I can't make techs for my units, so I need help on this. First off, here are six PrintScreen pictures showing exactly what I did:
 
The tech editor is probably the most buggy part of the Civ editors. If you use notepad to edit the rules.txt file you can easily avoid these problems :)
 
Couldn't load the pictures because I got kicked offline, but I fixed the problem anyway. Thanks!
 
The editor can not let an advance have a prerequisite advance which is a NO/NO advance

ie. if "Advance 1" has the Prequisites NO and NO
then "Advance 2" can not use "Advance 1" as a prerequisite.

This only applies to the editor. You can manualy do it in text but if you try to use the editor it will reset.
 
Just make the entire tech tree and make the no-no advances when you did the rest. I prefer to do it all manually anyway.
 
Thanks, because I was going to say, there are almost always certain techs that are NO-NO that are still prerequisites, such as "Allied", or "Japanese", etc.
 
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