Kouvb593kdnuewnd
Left Forever
- Joined
- Jul 3, 2012
- Messages
- 4,146
ICS is about packing as many cities as possible in a given area.
This is likely not going to be something you want to do in the early game why?
*Cities are expensive and building them up take long time
*Most of these cities will not have fresh water
*You have better ways to develop your economy then building poor cities
*You want your early cities in good locations
But everything change in the mid-late game why?
*Factory provide area of effect production so more cities in a area the more production your empire produce.
*Each city can only build a certain number of district so super large cities are not interest or efficient while many but smaller cities can have many more districts
*Food production is much better
*Entertainment district have area of effect buildings so it will be easy to keep a group of cities happy.
*Housing is not as dependent on fresh water because you have access to the neighbourhood
My guess is the late game is going to look like an urban sprawl, most people will work in the districts with some large farm areas to support the cities. Production will come from factories who do stack with each other while entertainment complex will keep people happy.
These late game empires will be able to support a massive amout of trade routes, some which may be needed to help their own cities while others will bring in a massive amount of wealth from foregine trade.
This is likely not going to be something you want to do in the early game why?
*Cities are expensive and building them up take long time
*Most of these cities will not have fresh water
*You have better ways to develop your economy then building poor cities
*You want your early cities in good locations
But everything change in the mid-late game why?
*Factory provide area of effect production so more cities in a area the more production your empire produce.
*Each city can only build a certain number of district so super large cities are not interest or efficient while many but smaller cities can have many more districts
*Food production is much better
*Entertainment district have area of effect buildings so it will be easy to keep a group of cities happy.
*Housing is not as dependent on fresh water because you have access to the neighbourhood
My guess is the late game is going to look like an urban sprawl, most people will work in the districts with some large farm areas to support the cities. Production will come from factories who do stack with each other while entertainment complex will keep people happy.
These late game empires will be able to support a massive amout of trade routes, some which may be needed to help their own cities while others will bring in a massive amount of wealth from foregine trade.