Malk_Content
Chieftain
- Joined
- Oct 7, 2010
- Messages
- 1
The loss of ranged units (as opposed to siege units) in the late game is quite annoying, as it is perhaps mine and my friends favourite new game mechanic. A simple mod adding two new units to the post gunpowder era would remedy this and allow players to maintain a faster advance without having to turtle up to enemy cities waiting for your slow and vulnerable artillery pieces.
Mortar Crew (perhaps appearing as an upgrade to Crossbowmen after gunpowder or a little later when you get riflemen) with a ranged strength of 14 or so.
Rocketeer (later unit coming in alongside Infantry or even Mechanized Infantry) with similiar ranged strength progression or large bonuses against Armour.
Thanks in advance, hope this gets picked up.
Mortar Crew (perhaps appearing as an upgrade to Crossbowmen after gunpowder or a little later when you get riflemen) with a ranged strength of 14 or so.
Rocketeer (later unit coming in alongside Infantry or even Mechanized Infantry) with similiar ranged strength progression or large bonuses against Armour.
Thanks in advance, hope this gets picked up.