VoiceOfUnreason
Deity
- Joined
- Dec 5, 2005
- Messages
- 3,663
My first topic, here I go!
I'm quite a new Civ player. I just got Civ4 and Walords about three weeks ago and I got hooked. But there's a lot of tough things in Civ. One of them is when I start a new game. I don't really know what leader to choose!
But now it's kinda hard. I don't know what leader to use, and I'm sure I'm not alone in this subject.
So, to the point, are there any leaders that you think would be easy for beginners to use? There are some that I tried and can't seem to work. The American Leaders are hard for me, I tried both of them.
Hatshepsut would be my first recommendation, by a whole lot.
She's one of the leaders who has her original traits - therefore a lot of the strategic material you will find is still relevent.
Big Wheels solve your early barbarian issues.
Creative means that you don't have to stress over the border pop mechanic in the early game - you can claim territory without having to think about it at all.
Spiritual means that you don't have to stress over the anarchy mechanic at all - change civics or religions at your whim, and learn how those work.
In other words, playing Hatty allows you to concentrate on the game.
When you start worrying about more advanced concepts (like running specialists to generate great people), Hatty is right there with you - the obelisk and half price libraries are pieces well suited to starting to generate GP early in the game.
She also has the advantage of a clear research track in the opening - Animal Husbandry (for the War Chariots) & Writing (cheap Libraries) are on the same line, and easily identified; Mysticism is parked just on the other side.