Legendary Journeys

Yes, my Pick N Mix Compendium doesn't activate those Custom Mod Options, so you would need William Howard's mod to do so when using CSD versions that require DLL enhancement.

Yep, in fact, I installed your version of P'n'M Compendium and the "all-in-one" pack by whoward (with the dll mod + CSD + Civ4 Diplo), but didn't delete some files as explained in the installation instructions. I did it and now everything seems to be working fine, so I think you won't have to do anything to make your mod compatible with these since it seems to be already the case !
 
Yep, in fact, I installed your version of P'n'M Compendium and the "all-in-one" pack by whoward (with the dll mod + CSD + Civ4 Diplo), but didn't delete some files as explained in the installation instructions. I did it and now everything seems to be working fine, so I think you won't have to do anything to make your mod compatible with these since it seems to be already the case !

Good to hear, probably still need to do some minor tweaking (such as giving the diplomats the Great Person combat class so specific civilizations will get their promotions - such as Altitude Training for Inca).
 
Your style of gameplay suits my needs completely=) I like the way you have changed the gameplay.
I just want to mention 2 bugs I've encountered.
First, visual bug, when some city expand its boundaries, pink Icon(that should open city screen to buy new tile) is not clickable in some cases, and if so, I can still buy new tile by opening that city's screen. But pink icon will not disappear. And the game start collecting all that pink icons left after "city expanded" events. Reloading the game helps, but its quite annoying. I'm using Enhanced User Interface by your advise, maybe that causes a problem?
And second, AI players run out of money very quickly. They have always negative number of gold in turn and zero balance=) Maybe they build too many units or something else crippling their economy. But it makes them weaker than in vanilla.
I hope you'll fix that bugs, and good luck in making this great mod even better! ;)
 
First, visual bug, when some city expand its boundaries, pink Icon(that should open city screen to buy new tile) is not clickable in some cases, and if so, I can still buy new tile by opening that city's screen. But pink icon will not disappear. And the game start collecting all that pink icons left after "city expanded" events. Reloading the game helps, but its quite annoying. I'm using Enhanced User Interface by your advise, maybe that causes a problem?

I had noticed that a few times, but not very often, in my games when clicking the Border Growth Notification doesn't jump me to the city, the city auto-selected for me and I wasn't able to buy. Right-clicking cleared the Notification with no issues for me. I've never had a case where the notification wouldn't go away.
Besides Enhanced UI, are you running any other mods?

And second, AI players run out of money very quickly. They have always negative number of gold in turn and zero balance=) Maybe they build too many units or something else crippling their economy. But it makes them weaker than in vanilla.

That's been an issue for me since I've started working this mod... the AI cannot handle slower research very well. If I give them too many economic advantages, they become severe runaways, not enough and they stagnate. While they do remain negative for prolonged periods, their economy usually stabilizes by early/late Renaissance.

If I can get around to finding a way to tweak the AI, I will try my best to fix the earlier eras, but the AI has a tendency to over-expand while leaving cities under-developed (making them a drain on the economy instead of a boost) and build far more military than it needs (especially since those tremendous numbers don't help them against me anyway). Still, I haven't had the AI stagnate recently and usually they keep pace with me; however, I'm not exactly the "best" player (the way I like to play fails miserable on Deity/Immortal and while I can beat those difficulties, I really dislike having to give up a style of play I enjoy to do so).
 
I had noticed that a few times, but not very often, in my games when clicking the Border Growth Notification doesn't jump me to the city, the city auto-selected for me and I wasn't able to buy. Right-clicking cleared the Notification with no issues for me. I've never had a case where the notification wouldn't go away.
Besides Enhanced UI, are you running any other mods?
No, i have 3 mods at mod selection screen. Beside Legendary Journeys, 2 mods that are required by the mod. And EUI. I'll make fresh install of the game and report back, maybe i've messed something up.

That's been an issue for me since I've started working this mod... the AI cannot handle slower research very well. If I give them too many economic advantages, they become severe runaways, not enough and they stagnate. While they do remain negative for prolonged periods, their economy usually stabilizes by early/late Renaissance.
Too bad I've already learned astronomy, but all AI players have negative income lol Some has -78 gold per turn. Anyway I'll report when they'll take themself in hand. =)
 
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