Lesser Known District Mechanics: Unsiegable Cities, an Example from the Gauls

anonxanemone

Warlord
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Sep 19, 2020
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The first look of the Gallic Empire introduced some unique district dynamics, most peculiar is the inability to build specialty districts adjacent to the City Center similar to building an Encampment. However, there is a lesser known mechanic to overwrite this restriction. If following these steps, Ambiorix will be able to build any specialty district adjacent to the City Center. In combination with the Encampment and/or Oppidum, his cities will be unsiegable!

Other civilizations are able to follow these steps but will entail replacing Step 3 with buying the 3rd tile, which the Gauls can do as well.

Another notable district that might benefit from this maneuver is the Harbor which gains a major adjacency bonus and Housing from Lighthouse if next to a City Center. An extra Envoy from the Diplomatic Quarter is also possible in a similar manner.

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I saw you post this on reddit. But one drawback of this is, if the 2nd city want some tiles of the first city... it can be hard to swap.
 
I saw you post this on reddit. But one drawback of this is, if the 2nd city want some tiles of the first city... it can be hard to swap.
It may require a little tile swapping gymnastics :p

But yes, that is one drawback but this option opens up more district configurations especially for the Gauls.
 
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