Let's deal

Yes, thanks I missed the point of your conversation, apologies.
The AI will not give you lux cheaply even if friends but will happily give gold. I suspect this is programmed in quite possibly because they like to grow big cities. You need to always be aware of that when trading butbeatly it does not seem.to hurt.... yeah 6 GPT seems pretty standard I'm gonna keep an eye out for a civ with high pop and low resources (and rich) to see if they are better traders.
Certainly trading lux early when they do not matter is a way of getting ahead and should not be ignored
 
Yes, thanks I missed the point of your conversation, apologies.
The AI will not give you lux cheaply even if friends but will happily give gold. I suspect this is programmed in quite possibly because they like to grow big cities. You need to always be aware of that when trading butbeatly it does not seem.to hurt.... yeah 6 GPT seems pretty standard I'm gonna keep an eye out for a civ with high pop and low resources (and rich) to see if they are better traders.
Certainly trading lux early when they do not matter is a way of getting ahead and should not be ignored
Indeed. On the current playthrough under discussion, I have no shortage of problems, but not least amongst them is that the only lux to which I have access is salt.

In such a situation, it is vexing that another civ which might also be benefited from an exchange
 
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Are you looking for trades not with allies? here's one where i got a pretty good deal for one incense from an ally:

Spoiler :
20170528014729_1.jpg
 
So... really late game and desperate for extra luxuries... makes sense. What would be real good @Photi is if you could look at what you could get from each civ that needs a luxury late game and how desperate they are.... is that a one off? Or more normal. There seems to be some standard prices in there and I do not believe they are based on how friendly they are.

It does not need to be detailed, and I trust what you say so does not need lots of screenshots, just if you get an idea of how it works better it would help.
 
So... really late game and desperate for extra luxuries... makes sense. What would be real good @Photi is if you could look at what you could get from each civ that needs a luxury late game and how desperate they are.... is that a one off? Or more normal. There seems to be some standard prices in there and I do not believe they are based on how friendly they are.

It does not need to be detailed, and I trust what you say so does not need lots of screenshots, just if you get an idea of how it works better it would help.

ok will think more on it, it's laaate here and am done for now. i was able to secure a lux in the same game for 1 gpt.

it is getting late game, not in the bag at all yet. slacked off on the archeological museums, now paying the price of only a 8 or 9 foreign tourist increase per turn, but i am quickly building and filling them now. i must have pillaged 9 or 10 spaceports tonight.

tonight's other accomplishment:

Spoiler Prozac Nation :
20170528033749_1.jpg
 
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I also got a lux for a lux last night, soon after meeting Rome. He only had one extra; I don't know yet if he'll be willing to renew the deal. I was in the industrial age and ahead of him in tech, size, and power. He likes me because I have lots of land.

I had met Gandhi (similar situation to Rome) a few turns earlier. He would only give me his extra lux for four of mine. I was at war when I met him (which he of course didn't like); don't know if that hurt things. (And he denounced me before I made peace, and I haven't been able to repair that relationship.)

I wasn't thinking about this thread when I was playing, or I would have taken some notes.
 
I also got a lux for a lux last night, soon after meeting Rome. He only had one extra; I don't know yet if he'll be willing to renew the deal. I was in the industrial age and ahead of him in tech, size, and power. He likes me because I have lots of land.

I had met Gandhi (similar situation to Rome) a few turns earlier. He would only give me his extra lux for four of mine. I was at war when I met him (which he of course didn't like); don't know if that hurt things. (And he denounced me before I made peace, and I haven't been able to repair that relationship.)

I wasn't thinking about this thread when I was playing, or I would have taken some notes.

Same game. When Gandhi finally came around to liking me, he would give around 6 gpt for a lux. (And he no longer had an extra lux that I didn't have, so I don't know what he would require to give me a lux.)

Rome did better. When the lux-for-lux trade (described above) was up, he offered the same lux plus 16 gpt for two of my luxes. Of course I agreed. He liked me but no formal friendship.

Around the same time, Japan also offered me one lux plus 4 gpt for one of my luxes. He also liked me but nothing formal.

But Cleo, who was my ally for most of the game, would at one point only give me 1 gpt for a lux that she'd paid more for earlier. Perhaps because her income was only 14 gpt? Or maybe she didn't need it - I didn't try to calculate how many amenities she had, but she only had three cities.

One of these days I'll play a game focusing on diplo and trades...
 
it's still early in my current game (t50). i've met 4 other civs, 3 unfriendly and 1 neutral. they will all buy my one incense and they all offer the same price. either 168 gold, or 25 gold and 5 gpt (175 total). so the game values up front gold more than gold per turn. when i typed in 4 gpt, i could get the flat gold up to 54 gold, which is a total of 174 gold, which could be a rounding difference, but given the first two examples, suggests again that flat gold is worth more than gold per turn.

minor details i guess, but what i find interesting is that it appears the game is factoring in interest. according to an online auto incense loan calculator, using the 168 gold as the value of the incense with a 25 gold down payment and a 30 turn loan period paid at 5 gpt, the interest earned is 3.5% with 175 gold total amount paid. A horrible rate when considering the inflationary values of builders, but not bad when considering the price of a granary is more stable than the gold itself.

edit/add-on: wondering if the interest rate is consistent over the course of the game and within the various diplomatic relationship levels. given "denounced" gets worse deals if player is the one asking, player can get great deals when the the denounced AI is asking. so what is the denounced-adjusted interest rate?

What the min/maxer in us all wants to know is How do we get 18%?
 
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Those AI are sneaky. The deal may not be all it seems.
Twice in recent games I agreed an Alliance with another Civ (because this has benefits).
My alliance partner then proceeded to attack a City State of which I was suzerain.
Alliance prevents me declaring war so I have to watch my CS being attacked.
So be aware that this can happen when agreeing Alliance.
 
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