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I'm just trying to understand how the game works regarding liberation of cities for a mod. Captured cities are straightforward, but what about cities that have culturally rebelled?
If you flip it to your civ via loyalty, then--annoyingly--no. You would have to refuse to assimilate the city, in which case the free city denizens will take back their key to the city and re-arm themselves against you. Then you get to wail on them in order to liberate them and they will love you for it.
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