metalhead
Angry Bartender
- Joined
- Apr 15, 2002
- Messages
- 8,031
1. On defense, it should be possible to choose your defender. If a single AI unit wants to attack my stack, why should the elite units always defend? Why not be able to sacrifice the redlined regular instead, if I want? It would give a good use for obsolete units as cannon fodder.
2. Strategic AI resource trading. In Civ3, the AI trades for luxuries purely on a formula based on relative size of empire, and what is available to use the resource for. But if an AI doesn't have saltpeter, and they are being attacked by someone who does, they shouldn't turn down my offer of my saltpeter for iron just because the numbers don't crunch right. They should realize, "Hey, I need saltpeter right frickin' now. Deal!"
3. Improved stack movement. I should be able to go to my military advisor and say, "Send all modern armor on this continent to this point." Or, "Rebase all bombers within range here."
4. Similarly, when I have a stack of fortified units in a city, and I only want to move one type of unit, there should be an option for "Wake only (X) unit," so that I don't have to wake all, stack move my artillery, and then fortify the remaining units.
5. Stack bombard. Why force me to click through a stack of 150 artillery when I want them all to bombard the same square? It would be much cooler to have a stack bombard with rapid fire, where the bombard animations are sped up.
Just little things that annoy me about playing Civ3. There are others that I can't think of right now, but I'll hopefully add to this later for the devs to keep in mind.
2. Strategic AI resource trading. In Civ3, the AI trades for luxuries purely on a formula based on relative size of empire, and what is available to use the resource for. But if an AI doesn't have saltpeter, and they are being attacked by someone who does, they shouldn't turn down my offer of my saltpeter for iron just because the numbers don't crunch right. They should realize, "Hey, I need saltpeter right frickin' now. Deal!"
3. Improved stack movement. I should be able to go to my military advisor and say, "Send all modern armor on this continent to this point." Or, "Rebase all bombers within range here."
4. Similarly, when I have a stack of fortified units in a city, and I only want to move one type of unit, there should be an option for "Wake only (X) unit," so that I don't have to wake all, stack move my artillery, and then fortify the remaining units.
5. Stack bombard. Why force me to click through a stack of 150 artillery when I want them all to bombard the same square? It would be much cooler to have a stack bombard with rapid fire, where the bombard animations are sped up.
Just little things that annoy me about playing Civ3. There are others that I can't think of right now, but I'll hopefully add to this later for the devs to keep in mind.