LoadOrder question

Brixter

Warlord
Joined
Dec 18, 2022
Messages
170
I have 2 mods with related code. I split them into 2 files because maybe I just want to play with Mod 1.

Mod 1:
RequirementSets - Check_terrain, REQUIREMENTSET_TEST_ANY
RequirementSetRequirements - Check_terrain, Check_if_forest
Requirement - Check_if_forest

Mod 2:
RequirementSetRequirements - Check_terrain, Check_if_marsh
Requirement - Check_if_marsh

If I load both of them, does Mod 1 have to run first, or it doesn't matter if Mod 2 happens to run first?
 
If Mod 1 is where you're defining the Check_terrain RequirementSet (which I assume you are), you will want to ensure that Mod 2 runs second.

In reality, what you've created is a dependency for Mod 1 to exist for Mod 2 to run.

ModBuddy allows you to easily specify that dependency (it's within the project's properties, under the Associations tab, and is labelled Dependencies) and that would be the best thing to do here.

In your case, specifically, you'll want to select "Add Mod" and enter the Mod Title and Mod ID, which you can find in Mod 1's .modinfo file.
 
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