ruff_hi
Live 4ever! Or die trying
I've been working on the logger with regards to gaining techs. There are a number of ways of gaining techs ...
There are 3 phases that the logger can differentiate ...
The logger tries to line these two lists up, but fully identify the methods of gaining techs. As such, there are only limited messages that the logger can provide ...
The logger can also identify player initiated trades and will log techs that the AI gains from trade. Unfortunately, the logger cannot identify AI initiated trades and will just log one side of the tech trade (player gaining techs).
- research
- player initiated trade
- AI initiated trade
- huts
- espionage
- lightbulb
- peace deals
- AI gifts
- the internet
- partner research
- any others?
There are 3 phases that the logger can differentiate ...
- human playing
- just after human ending turn
- AI turns
The logger tries to line these two lists up, but fully identify the methods of gaining techs. As such, there are only limited messages that the logger can provide ...
- Tech research finished (research)
- Tech acquired (all others)
The logger can also identify player initiated trades and will log techs that the AI gains from trade. Unfortunately, the logger cannot identify AI initiated trades and will just log one side of the tech trade (player gaining techs).