skiboy
Chieftain
I would like to implement a mod to alter the way colonists are educated. One option would be to allow the player to choose any profession for a graduating colonist -- even if that particular skilled profession were not already working in that colony. A second option would be to have an unskilled colonist work in a profession for a number of turns, and then "acquire" that particular profession -- on the job learning if you will.
Any guidance as to how to make such a mod would be appreciated. I am very comfortable editing XML files, but have not messed with Python as of yet.
Any guidance as to how to make such a mod would be appreciated. I am very comfortable editing XML files, but have not messed with Python as of yet.