Civilization: Persia
Leader: X
Map size: Small
Map type: Middle-water pangea. Rest random
Opponents: 5 random
Barbs: Just the 5 above
Difficulty: Regeant
Variants: OCC, AW, Infantry, Despotic, Conquest
X was an odd child amongst a weird family, making him beyond extreme in his views. When he came to power, he vowed to only have one city. "One city is enough for me to rule...and it's enough for me to take over the world. ALL shall know my intentions to dominate." Thus was this game begun.
For those who don't know....
OCC = One City Challenge -- no other cities built or captured ever
AW = Always War -- at war with all known other civs all the time
Infantry -- no mounted or fast units
Despotic -- no leaving despotism
Conquest -- must conquer the world
I checked that the map we're on is a true pangea, but I know little of it beyond that. But we can win without taking to the water -- an important point.
Strategy:
- IMMORTALS, IMMORTALS, IMMORTALS
- Crush our foes quickly with waves of immortals
- Get our one city up to 15 spt quickly and crank immortals every other turn until the end of time
- A 4/2/1 unit? Use it!
- Captured slaves should build roads to connect our city with the front(s) as fast as possible, as well as forming colonies to import luxuries.
- Kill opponents as fast as possible
I know this is do-able. I've done it before.
OPEN GAME RULES:
Claim whenever it's free. Play within 8 hours of claiming. With only one city, turns should go fast. If you build something besides immortals, you better have a DARN good reason for it. 10 turns per player, after my initial turns.
Start:
Arathorn
Leader: X
Map size: Small
Map type: Middle-water pangea. Rest random
Opponents: 5 random
Barbs: Just the 5 above

Difficulty: Regeant
Variants: OCC, AW, Infantry, Despotic, Conquest
X was an odd child amongst a weird family, making him beyond extreme in his views. When he came to power, he vowed to only have one city. "One city is enough for me to rule...and it's enough for me to take over the world. ALL shall know my intentions to dominate." Thus was this game begun.
For those who don't know....
OCC = One City Challenge -- no other cities built or captured ever
AW = Always War -- at war with all known other civs all the time
Infantry -- no mounted or fast units
Despotic -- no leaving despotism
Conquest -- must conquer the world
I checked that the map we're on is a true pangea, but I know little of it beyond that. But we can win without taking to the water -- an important point.
Strategy:
- IMMORTALS, IMMORTALS, IMMORTALS
- Crush our foes quickly with waves of immortals
- Get our one city up to 15 spt quickly and crank immortals every other turn until the end of time
- A 4/2/1 unit? Use it!
- Captured slaves should build roads to connect our city with the front(s) as fast as possible, as well as forming colonies to import luxuries.
- Kill opponents as fast as possible
I know this is do-able. I've done it before.
OPEN GAME RULES:
Claim whenever it's free. Play within 8 hours of claiming. With only one city, turns should go fast. If you build something besides immortals, you better have a DARN good reason for it. 10 turns per player, after my initial turns.
Start:
Arathorn


Research set to Alphabet at 10%, as this gives opportunity to drive for the Great Library, or Currency. I think a Marketplace as early as possible is an economic necessity. Nearest horses are in ex-Azteca.
Lux tax back down to 20%. Smite Bab warrior, and collect Immortals for group advance against Bab city.
Ugh. Lux tax to 30% again. Nineveh razed (win 2 battles to 0), one slave garnered. Southern group locates Babylon city. Out of the Golden Age the economic fun begins. At 6.1.3 we are at break-even happiness, and are losing 4 gpt.
I think the settler pair will found on the next turn, so take a chance and attacked across river, into a forest (thought we were a little unit-heavy, and I wanted the slaves). Victory and two more slaves.
Good news I see the Mogols capital.

10% science and losing $3/turn. This game will end during the ancient ages, so I turn of science. We won't get anything better then immortals for a long time.