whoward69
DLL Minion
Not Firaxis, but you
It's
and
MISSION_MOVE_TO (which is a nil value) only happens to work because MissionTypes.MISSION_MOVE_TO has the value 0 and the C++ Lua API treats nil as 0
and it's _RANGE_ not _RANGED_ as well
It's
Code:
MissionTypes.MISSION_MOVE_TO
Code:
MissionTypes.MISSION_RANGE_ATTACK
MISSION_MOVE_TO (which is a nil value) only happens to work because MissionTypes.MISSION_MOVE_TO has the value 0 and the C++ Lua API treats nil as 0
and it's _RANGE_ not _RANGED_ as well