Gleb Bazov
Warlord
- Joined
- Feb 13, 2017
- Messages
- 176
Question, in case anyone has already tried this:
Is there any way to integrate LuaSQLite 3 into the Lua used by Civ VI? If there were, it would seem that it would be the perfect way to establish on the fly integration between the InScript code and the DebugGameplay.sql database. It would allow us to update database values, create new tables, etc., during the game.
Thanks in advance,
GB
Is there any way to integrate LuaSQLite 3 into the Lua used by Civ VI? If there were, it would seem that it would be the perfect way to establish on the fly integration between the InScript code and the DebugGameplay.sql database. It would allow us to update database values, create new tables, etc., during the game.
Thanks in advance,
GB