Made a map, "scattered resources" too numerous

Adjuvant

Emperor
Joined
Jul 23, 2011
Messages
1,474
I'm new to modding, really, and I guess I'm not actually modding yet, just learning the map builder part of the SDK.

So I made a map. I'm pretty happy with it. Under "misc" in the map builder is the option for the game to populate the resources randomly, basically and I have that toggled, along with goodies. The problem is it distributes resources very liberally and I get too much stuff. I know that's an odd problem to have, right?

I'm used to having 3 or 4 luxuries within "3 cities' reach" with a number of duplicates for trading, but the way this distributes resources, playtesting my map I have 11 luxuries in 6 cities (12 with the jewelery from the CS I captured but that doesn't count). So I'd like to add a script somehow so it adds resources like a "normal game" with "standard resource" would from the in game advanced setup menu. Is this possible or do I need to place every luxury myself through the map editor until I feel it's balanced?
 
I'm new to modding, really, and I guess I'm not actually modding yet, just learning the map builder part of the SDK.

So I made a map. I'm pretty happy with it. Under "misc" in the map builder is the option for the game to populate the resources randomly, basically and I have that toggled, along with goodies. The problem is it distributes resources very liberally and I get too much stuff. I know that's an odd problem to have, right?

I'm used to having 3 or 4 luxuries within "3 cities' reach" with a number of duplicates for trading, but the way this distributes resources, playtesting my map I have 11 luxuries in 6 cities (12 with the jewelery from the CS I captured but that doesn't count). So I'd like to add a script somehow so it adds resources like a "normal game" with "standard resource" would from the in game advanced setup menu. Is this possible or do I need to place every luxury myself through the map editor until I feel it's balanced?

I need an answer to this as well as I'm encountering the same thing for both Luxuries and Strategic resources. Also, I'm curious if you have already made a map, if can you "generate resources", then go in and manually delete a bunch of them? Obvviously it's no longer random, but I'm curious to see patterns in the computer logic.
 
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