I was playing the Doviello the other day, well nice to play but nothing special.
They reminded me a bit of the Barbarians of "Magic the Gathering", the Keldons.
That made me come up with several ideas for them.
I started modding a bit (finally those programming classes paid off) and created a new civic for them, which i called "Witch King".
the idea behind this goverment civic was to be an all out war civic, with boost for production, no war weariness (the first thought was to reverse War Weariness, making them happy when at War, but i didn't know if that is even possible), a malus to health less culture and almost no research at all. ( i added less gold for balance).
may need a little balance but worked out better than expected.
then i wanted to add a special promotion for that civic, called "Witch King".
the idea was to make your most experienced unit The Witch King, or if a unit with at least lv6 could get that promotion, when no unit else already had it.
That unit would represent the Leader of your civilization, so if he dies there would be some unhappiness for some turns.
or if you have stronger unit you can challenge him, which might be a spell that makes the strongest unit on the plot the Witch King.
Well the problem is, i have no idea how to add this, if someone has an idea how i can add this, i would really appreciate it.
I'm trying to figure this out myself, but this could take a while, since i have no experience in xml or python.
mfg
Timo
PS: I'm happy to upload my results when i have something worth sharing
They reminded me a bit of the Barbarians of "Magic the Gathering", the Keldons.
That made me come up with several ideas for them.
I started modding a bit (finally those programming classes paid off) and created a new civic for them, which i called "Witch King".
the idea behind this goverment civic was to be an all out war civic, with boost for production, no war weariness (the first thought was to reverse War Weariness, making them happy when at War, but i didn't know if that is even possible), a malus to health less culture and almost no research at all. ( i added less gold for balance).
may need a little balance but worked out better than expected.
then i wanted to add a special promotion for that civic, called "Witch King".
the idea was to make your most experienced unit The Witch King, or if a unit with at least lv6 could get that promotion, when no unit else already had it.
That unit would represent the Leader of your civilization, so if he dies there would be some unhappiness for some turns.
or if you have stronger unit you can challenge him, which might be a spell that makes the strongest unit on the plot the Witch King.
Well the problem is, i have no idea how to add this, if someone has an idea how i can add this, i would really appreciate it.
I'm trying to figure this out myself, but this could take a while, since i have no experience in xml or python.
mfg
Timo
PS: I'm happy to upload my results when i have something worth sharing