Killtech
Discutator
Hi, i'm using Zappara's Rise of Mankind 2.81 mod which includes Revolutions. i really like the idea of this mod and had much using it. but i find many things look really a bit confusing.
1st: the on the boni/mali screen of civics i read things like: '+1 local stability' and somewhere '+2 local instability'. it would really be more consisten to refere only to stability and give a plus or minus to it. furthermore it would be very nice if all revolution modifiers could get a own icon like we have
and
for example. this would really help a lot.
2nd: revoltions bar in cities is not very informative. it would be much simplier if it could be designed very much like the city-health or happiness system listing all pluses and minuses with numbers, reasons and fitting icons(!). yeah analogies make understandig much easier. furthermore the revolutions bar would imensly profit if it could be made simular to the great persons bar giving info in how many turns a more (or less) dangerous status will be reached.
i know revolutions are not so predictable but the birth of great persons isn't either.
1st: the on the boni/mali screen of civics i read things like: '+1 local stability' and somewhere '+2 local instability'. it would really be more consisten to refere only to stability and give a plus or minus to it. furthermore it would be very nice if all revolution modifiers could get a own icon like we have


2nd: revoltions bar in cities is not very informative. it would be much simplier if it could be designed very much like the city-health or happiness system listing all pluses and minuses with numbers, reasons and fitting icons(!). yeah analogies make understandig much easier. furthermore the revolutions bar would imensly profit if it could be made simular to the great persons bar giving info in how many turns a more (or less) dangerous status will be reached.
i know revolutions are not so predictable but the birth of great persons isn't either.