I'm making a man-at-Arms as a unique unit to replace the Axeman, since I think the axeman looks a little too barbarian-ish for my civ. The civilization is going to be a peaceful builder and I want the unique unit to help them survive the early game long enough to make a difference later, as opposed to someone like Washington who has trouble surviving to the end.
Does anyone have some suggestions for the abilities I should give it?
Does anyone have some suggestions for the abilities I should give it?