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Warlord
When using a user-created map, the computer uses the standard size as the basis for the rules it uses. Or at least that is the situation that appears to be happening. How can you set it to rules that apply more to the size of the map that is actually being played? (i.e. 256x256 using the huge rules)
For example, marla's gigantic world map uses the standard size rules instead of the huge rules even though it is 256x256.
This throws the games way off. Having the amount of cities of the supersize map, but only having to get the lowered amount of tech costs, etc. Getting to the modern era in 1200 AD. Pretty much a problem.
I could try changing the standard size in the 'World Sizes' in the editor, but that seems like overkill.
For example, marla's gigantic world map uses the standard size rules instead of the huge rules even though it is 256x256.
This throws the games way off. Having the amount of cities of the supersize map, but only having to get the lowered amount of tech costs, etc. Getting to the modern era in 1200 AD. Pretty much a problem.
I could try changing the standard size in the 'World Sizes' in the editor, but that seems like overkill.