Never mind; I managed to find dds files to recolour for the crater. I was being too impatient.
I'm having trouble changing the oasis graphics (except strategic-view). I've edited four oasis textures:
- oasis_diff.dds
- oasis_snap_decal_d.dds
- oasis_snap_decal_h.dds
- oasis_snap_decal_s.dds
I'm attaching a zip file which contains the oasis files and a screenshot which shows the original oasis texture in-game.
I'm also having trouble with the strategic-view textures. Oddly enough, all the features and hills and mountains show up perfectly; it's just the terrain types (grassland, plains, desert, tundra) which refuse to do so. I'm attaching a zip file which contains the strategic-view terrain textures and a screenshot of the strategic view in-game.
I'm also experiencing an odd glitch (or making a really strange mistake which I can't pin down for the life of me) concerning the marsh textures. I've replaced every continent's marsh texture with an identical file, yet marshes look different on different continents. I'm attaching two screenshots which show marshes on different continents; the first shows the changed texture, while the second shows the original one.
Finally, I can't get the minimap to display properly. I replaced the minimapgrass.dds file with a recoloured one, but I'm still getting the original one in-game (should be red, is green). I'm attaching the new minimapgrass.dds file and a screenshot of the minimap in-game.
EDIT: Just wanted to say that I've checked about four times whether I loaded all the .dds files in the .modinfo file (I did; I also checked that the path to each file was correct). I have no idea what's causing the above issues.