MasterMishi
Warlord
- Joined
- Jan 16, 2011
- Messages
- 251
Played another Med start last night and I feel it is too iron rushy, my poor neighbour got decimated and he's a pro civer. Although his 2nd city was away from the iron he had just outside his cap. he settled for it with 3rd city, but too late then. Also he went tradition and it cost him.
My strat:
Worker in cap
Take policy on turn 0 after cap settle, beeline meritocracy, get sci
Settle for iron
Stable or maybe barracks or spear
Iron hooked and swords
Tech metal
Bulb steel
Churn out longs
next policy free settler
Settle for lux/ good prod/ more iron
Prob make spears in city 3 until prod is good enough to get a long in 15 turns #iron dependant
Blitzkrieg suicide attack with spears and a long or 2 on their way a turn or 2 behind
The strat next is a tougher call, heres what happened to me....
I steamrolled 2 civs then one quit and left passive AI.
Then i came across Persia with walls castle himeji, forts and hills on border and a river at border, fewer in number but was enough to halt advance.
I got rifles and suicide attacked, pillaged forts and had city down to half health. He got a cannon and reinforced, I had to retreat. Seige was useless in the terrain. Persia eventually got rifles and that was that.
Rome was quietly wonderspamming to a marginal tech lead with a hilly mountain pass choke.
Terrain caused stalemate and I had to beeline artillery, getting unis up in my 3 cities (Gao, Washington, NY puppeted)
Rome had slight tech lead now and more army. Arty still 20ish turns away. I concede that maybe I should have either attacked Rome first or turtled before persia war for Arty asap. I wasted lots of production on suicide rifles.
Could I have done it different? yes, it was a horribly wasteful stalemate...
MM
My strat:
Worker in cap
Take policy on turn 0 after cap settle, beeline meritocracy, get sci
Settle for iron
Stable or maybe barracks or spear
Iron hooked and swords
Tech metal
Bulb steel
Churn out longs
next policy free settler
Settle for lux/ good prod/ more iron
Prob make spears in city 3 until prod is good enough to get a long in 15 turns #iron dependant
Blitzkrieg suicide attack with spears and a long or 2 on their way a turn or 2 behind
The strat next is a tougher call, heres what happened to me....
I steamrolled 2 civs then one quit and left passive AI.
Then i came across Persia with walls castle himeji, forts and hills on border and a river at border, fewer in number but was enough to halt advance.
I got rifles and suicide attacked, pillaged forts and had city down to half health. He got a cannon and reinforced, I had to retreat. Seige was useless in the terrain. Persia eventually got rifles and that was that.
Rome was quietly wonderspamming to a marginal tech lead with a hilly mountain pass choke.
Terrain caused stalemate and I had to beeline artillery, getting unis up in my 3 cities (Gao, Washington, NY puppeted)
Rome had slight tech lead now and more army. Arty still 20ish turns away. I concede that maybe I should have either attacked Rome first or turtled before persia war for Arty asap. I wasted lots of production on suicide rifles.
Could I have done it different? yes, it was a horribly wasteful stalemate...
MM