Megapolis

llib_rm

Prince
Joined
Sep 3, 2004
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503
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Arcadia, CA
I would like to see the addition of a Megapolis, a super city.

Lets say you have two cities placed C-X-X-C, or similar where there is significant overlap of tiles worked (>4). Both cities are above a population of 18, meaning that Hospitals are required. Those two cities would merge to form a Megapolis.

There could be advantages & disadvatanges: The shared tiles would increase in value by 1/1/1, or serve both cities concurrently at the same resource level. There would be increases in culture, corruption, & polution. It would combine production capabilities. It could...
 
llib_rm said:
I would like to see the addition of a Megapolis, a super city.

Lets say you have two cities placed C-X-X-C, or similar where there is significant overlap of tiles worked (>4). Both cities are above a population of 18, meaning that Hospitals are required. Those two cities would merge to form a Megapolis.

There could be advantages & disadvatanges: The shared tiles would increase in value by 1/1/1, or serve both cities concurrently at the same resource level. There would be increases in culture, corruption, & polution. It would combine production capabilities. It could...

Leap tall buildings in a single bound. It could...
 
Hello,

what about the possibility in general to connect two cities that are only one square away from each other ?

I mean you very often have what I call border towns. Especially as a human player I tend to build to my cities as near to my opponents borders as possible. So quite often (after some cultural or militaristic overtaking) I have two cities that I would really like to connect to each other. Especially in late games.
 
I think it would cause to radical a change in city square concept and am opposed to it. I also think that it would occur to in rare a frequency to even make a difference.
 
I like their name.
 
I'd like to be able to expand a large city to one adjacent tile once it reaches a certain size/age. You get one extra free city square and 3 additional workable tiles, not too big of an effect, but something, and it makes overcrowding more of a problem in modern ages, encouraging more spread-out designs.
 
This would certainly give a whole new meaning to the one-city chalenge!
"Sire, our capital has expanded to size 374, and now spreads over half the Earth." :lol:
 
Reminds me of Trantor.....
 
Yeah, but the name is One-City-Challenge. What you are proposing is a one-Metropolis-challenge. That would be cool as well. also, cities could span over short gaps in the water and include parts across harbours and islands, like San Fran and Oakland.

Excuse my ignorance, but what is Trantor?
 
You could do city as a terrain. The "city" would just be the city core, downtown, and you could have forest that was suburb, jungle that was slum. Irrigation would build high rises, mining would build factories. Grassland would look like farm.
 
sir_schwick said:
Excuse my ignorance, but what is Trantor?

Socrates said 'ignorance is sin'. Then again, he was his own executioner so maybe we shouldn't pay too much attention to him.

Anyway.

Trantor is a planet completely covered in metal, urbanised to the most possible extreme. It is a one-city planet. In Isaac Asimov's 'Foundation' novels it is/was the capital of the Galactic Empire.

Megapoli (assuming that is the plural form) sound fun.
 
Random comment: Megapolis comes from the Greek "Megas" + "Polis", so the plural should be Metropoles, but Metropolises is also acceptable.
 
Surely you mean Megapoles? (Me-ga-po-lees, I at first thought Tomoyo had said 'Metra-poles', maybe that's just my stupid reading)
 
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