Memorable games

ArmageddonSM

Chieftain
Joined
Apr 27, 2011
Messages
5
Hello everyone,
What was your best and highest score game? What was the most difficult game? I remember mine on emperor diff when i played as greeks (my fav nation in civ1) and my fearest enemy was zulus, far more tech advanced than me but i stole at least 20 techs of them and took about 15 of their cities. Sadly, i never finished that game for who knows why:)
On the other way, i had games on king/emperor diff where i had 40+ citizens in my cities, games where i built nukes every turn, pumped carriers with them and in 1 turn finished game:) Those were moments...What was yours?
 
Have had too many to mention, over a considerable number of years. One particular game sticks out from 2001 when I was playing the game on the amiga. To those who only played on the pc, the gameplay on the amiga was poor by comparison - for some reason, if you met the computer early in my version, all his cities would turn to building diplomats - although you never actually saw them as units. It was totally odd. So for this reason I used to put off trying to find all computer players early or making trade routes with them. One game I did this I remember the French had built a fairly impressive empire on the other side of a pangea from me - I didn't meet them until cannons, but have always recalled the toing and froing of that game, until I landed armor and artillery to annihilate them.

I remember another game on the amiga when I was fighting the Russians on emperor - the ai seldom never nukes on amiga - and stalin was far ahead and kept attacking my island. I remember, in desperation, having to continually nuke his transports, eventually causing global warming.....

And when I was really noob back circa 1996 I remember the chinese getting to me with mech infantry whilst I still had phalanxes.

Another good game was as the Americans on Earth and seeing the Germans and English - who were normally noob ais - expand out totally over Europe, Asia, and Africa, and continually fighting each other. This was especially odd as the english seldom left Britain in civ one, but had managed to capture a city on the continent and built out from there. That was a great game.

Those are maybe the 4 that always stick out in my head when thinking of civ 1.
 
One of my most surprising moments came when I was playing as the Aztecs on Earth. Whenever you play as either the Americans or Aztecs, your first order of business is go hunt down the other so you get ownership of the Americas. So I did that and when crazy building cities to cover the combined American continent. I had my 16 Aztec cities and was amazed when I went to build the 17th. The name that came up for that city was NOT Mecca. It wasn't Naples either. I was building Sidon. It seemed somebody over on the other supercontinent was 2 cities ahead of me in the ICS race.
As it turned out, I didn't have anything to worry about. The Russians and Indians were hard at work destroying each others' cities and trying to rebuild. As it turned out one got Mecca and the other got Naples. They were both that far down the city list, but didn't have the living cities to show for it. Still, this remains the only game I've ever seen where Mecca, Naples and Sidon were build by three different world powers.
 
Finding out Russia had grown rediculously big, but their capital was on a small island. I get on the island, take Moscow and the empire falls apart. The 3 way battle was for the ages.
 
Finding out Russia had grown rediculously big, but their capital was on a small island. I get on the island, take Moscow and the empire falls apart. The 3 way battle was for the ages.

That's what gives civ1 the edge over other civs. By a combination of bad - or basic - programming and hard difficulty it can be enjoyably random.
 
Back
Top Bottom