Menelik II and faith from resources

SaboteurINT

Chieftain
Joined
Aug 18, 2018
Messages
59
What is a calculation of faith of resources, on your instances of game?

I think mine can be wrong.
So, when playing Ethiopia I am receiving a huge amounts and stopped playing.

The logic is:

n! + n! +n!.......x
when n is a quantity of same resource type
x is a number of different resources.


For example, if you have 4 Wheat in one city you will receive:
1 * 2 * 3 * 4 = 24 Faith

5 Rice
1 * 2 * 3 * 4 * 5 = 120 Faith (well, this is not so very rare)


If you have 3 stones you will receive 6:
1 * 2 * 3 = 6

Etc

I think it shall,, in case of Wheat give 4 Faith, Rice 5 FAith and Stone 3 Faith, but never found a description anywhere (or looking wrongly)

PLaying on PC, all DLCs.
Many mods, but only few changing game play (longer eras, xp for AI, monopolies fix etc)

Can you check what is your calculation?

p.s. how to fix this? or what mod can be a reason?
 
Last edited:
The Ethiopian bonus works as follows: for each improved copy of a resource in a city, that resource gives +1 faith for each improved copy within the same city.

1 improved rice in City A: 1 faith total
2 improved rice in City A: 2 improved resources x 2 = 4 faith total
3 improved rice in City A: 3 improved resources x3 = 9 faith total
So on and so forth

Rinse and repeat for each unique resource within City A.

This is default gameplay w/ no mods.
 
The Ethiopian bonus works as follows: for each improved copy of a resource in a city, that resource gives +1 faith for each improved copy within the same city.

1 improved rice in City A: 1 faith total
2 improved rice in City A: 2 improved resources x 2 = 4 faith total
3 improved rice in City A: 3 improved resources x3 = 9 faith total
So on and so forth

Rinse and repeat for each unique resource within City A.

This is default gameplay w/ no mods.
Wait, I never realised this, I thought this worked that it just gave +1 Faith per improved resource and that's it. Oh wow.
 
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