Hello,
As you know, it is quite
to install/remove Mods
So I am working on an utility called Civ3ModManager that try to automate some tasks.
Too see what it looks like :
http://forums.civfanatics.com/showthread.php?s=&threadid=21683
To make it the most powerfull it can be, I would have (for now) Two requests to make to civ3 mod makers :
1. if your "civilopedia.txt" or other *.txt are only new entries, please name them "Addcvilopedia.txt" (add*.txt)
2. Be very carreful in the name of your files
I got troubles when the name did not respect the original Maj and min...
For example, in the faschist patch, some files as B_01s .flc are named BS _01.flc
And again thanks to Firaxis for its fantastic Modmanager

As you know, it is quite

So I am working on an utility called Civ3ModManager that try to automate some tasks.
Too see what it looks like :
http://forums.civfanatics.com/showthread.php?s=&threadid=21683
To make it the most powerfull it can be, I would have (for now) Two requests to make to civ3 mod makers :
1. if your "civilopedia.txt" or other *.txt are only new entries, please name them "Addcvilopedia.txt" (add*.txt)
2. Be very carreful in the name of your files
I got troubles when the name did not respect the original Maj and min...
For example, in the faschist patch, some files as B_01s .flc are named BS _01.flc
And again thanks to Firaxis for its fantastic Modmanager
