Illusion13
King
Except against artillery units I guess... but still, I wasted an entire faction with mind worms that I got when I was wandering around... (Yup, I use Gaia)
Pasi Nurminen said:Wrong, The Person. Mind worms automatically assume the hit point (reactor) level of the opposing unit if it is different, regardless of whether it is more or less.
Oh, I didn't know that. Thanks for the info.Cuivienen said:Still wrong. In a mind worm-mechanical unit battle, the mechanical unit is considered to have 10 hit points.
dificult to be behind when you have locust of chironThe Last Conformist said:In short, mindworms are good if you're behind in tech, bad if you're ahead.
they are good for capturing base or as a blockade around your base or damge unit. if I not mistaken they get a penalty of 50% when atacking ground or sea unit.AnsarKing101 said:Well actually, I used to think locusts or chiron were good, but they arent really good.![]()
Cuivienen said:No, they're actually mildly useless. They never have a huge advantage. They're only good with both The Dream Twister and a Planet Rating of 3 or greater. The one-to-one attack ratio for air- and sea- native units really cripples them.