Wielki Hegemon
Emperor
1. More diverse terrain! This is 4X game and one of that X is Explore. I would love to see a different desert with cactuses, plains with baobabs, denser woods not only with spruces but different trees. I would love to have this feeling of exploring distant and different continents. I am aware of game UX and graphical communication issues but still, the world as we see it in the game is way oversimplified. More Natural wonders.
2. City centers after the Industrial era. They all look the same. In previous eras, we have diversified architecture styles. It should remain diversified in the modern era.
3. If I play as China I should feel like I play China. Fams, suburbs, even districts should look like they are Chinese. More graphical identity is important because of course, it is a strategy game, but with RP elements, and the fact you feel like a ruler of the specific Civilization is a part of this game.
4. More graphics for Technologies, Civics, Policies. The technology tree in humankind looks amazing https://i2.wp.com/www.portallos.com...Humankind-Technologies.jpg?fit=1200,675&ssl=1
2. City centers after the Industrial era. They all look the same. In previous eras, we have diversified architecture styles. It should remain diversified in the modern era.
3. If I play as China I should feel like I play China. Fams, suburbs, even districts should look like they are Chinese. More graphical identity is important because of course, it is a strategy game, but with RP elements, and the fact you feel like a ruler of the specific Civilization is a part of this game.
4. More graphics for Technologies, Civics, Policies. The technology tree in humankind looks amazing https://i2.wp.com/www.portallos.com...Humankind-Technologies.jpg?fit=1200,675&ssl=1