dunkleosteus
Roman Pleb
Civ V neglects culture. There are only four techs that are arguably "culture focused", being Drama and Poetry, Accoustics, radio and Archaeology, while Archaeology is probably better called a science, it's still used for culture. It's kind of sad. After Radio, most techs are related to science and military. The information era has very few cultural innovations. Most culture in Civ V comes from wonders and great works.
There are tons of places to stick culture buildings or techs. Within the existing system, printing press has room for a cultural revolution. The first time the written word can reach the masses in their own homes. It could allow for newspapers, an amazing way to inform and communicate with the masses about current events, science and culture. Massing printing of novels becomes possible. Being a professional author is now a possibility.
We're missing techs too though. Where is television? Surely that must count as a significant technology if rifling does (not saying rifling isn't important, just that if such a small innovation can have entire tech to itself, so can television). Television is like a supercharge newspaper. It radiates culture into people's homes. Television should give a huge boost to both culture and tourism. Television also opens up room for brand new great works: syndicated TV shows. Untradeable works with better culture and tourism per turn, placed in a broadcast tower (or television network if you want to add that, requiring broadcast tower). We have broadway but what about hollywood? Was in a previous iteration of civ. Perfectly good wonder for great works of film.
We have the internet but it only doubles tourism. Culture and science aren't affected? Does anyone believe the internet shouldn't have an enormous impact on the world? The internet revolutionizes the cultural world that television created. Now, content can be created by anyone anywhere rather than by big production companies with lots of money. The internet should unlock a building (call it something arbitrary like "internet service"). Internet service gives +5% culture and tourism in the city for each n-1 internet services that are built in the world. The first city that builds it gets nothing at first. Once you've built two, each city gets +5%. At three you get +10%. At 4 you get +15%. What's incredibly important though is ANYONE can build them. If another civ builds their first one at this point, that city and your four all get +20%. The internet connects and unites the world, and the culture and tourism grows with the number of people that have access to it.
There are tons of places to stick culture buildings or techs. Within the existing system, printing press has room for a cultural revolution. The first time the written word can reach the masses in their own homes. It could allow for newspapers, an amazing way to inform and communicate with the masses about current events, science and culture. Massing printing of novels becomes possible. Being a professional author is now a possibility.
We're missing techs too though. Where is television? Surely that must count as a significant technology if rifling does (not saying rifling isn't important, just that if such a small innovation can have entire tech to itself, so can television). Television is like a supercharge newspaper. It radiates culture into people's homes. Television should give a huge boost to both culture and tourism. Television also opens up room for brand new great works: syndicated TV shows. Untradeable works with better culture and tourism per turn, placed in a broadcast tower (or television network if you want to add that, requiring broadcast tower). We have broadway but what about hollywood? Was in a previous iteration of civ. Perfectly good wonder for great works of film.
We have the internet but it only doubles tourism. Culture and science aren't affected? Does anyone believe the internet shouldn't have an enormous impact on the world? The internet revolutionizes the cultural world that television created. Now, content can be created by anyone anywhere rather than by big production companies with lots of money. The internet should unlock a building (call it something arbitrary like "internet service"). Internet service gives +5% culture and tourism in the city for each n-1 internet services that are built in the world. The first city that builds it gets nothing at first. Once you've built two, each city gets +5%. At three you get +10%. At 4 you get +15%. What's incredibly important though is ANYONE can build them. If another civ builds their first one at this point, that city and your four all get +20%. The internet connects and unites the world, and the culture and tourism grows with the number of people that have access to it.