[MOD] MaxRigaMod - video+1901-1941-1961-2001 scenar.

Luftwaffe is the German Air force. I am pretty sure about that and can you get rid of the CAPS please? they really piss me off.

An I see you have added one of my new roads:)

Remember I am always working on making your mod look and sound more pleasing to the eyes and ears.
 
Hadrean said:
Luftwaffe is the German Air force. I am pretty sure about that and can you get rid of the CAPS please? they really piss me off.

An I see you have added one of my new roads:)

Remember I am always working on making your mod look and sound more pleasing to the eyes and ears.

he he
ye, sometimes i use ur advise ;) thx for helping me :)))
i know that luftwafee is german, this building is requered to build german planes ;) it was canadian's choise to build it up, lol
 
Can someone help me....

I downloaded this and put it in the mods folder but when it has to restart game for the mod it has an error when the game starts up.
 
MaxRiga said:
hmm, actually i'm ready to release 4.1 but in my beta testing ( for some reasons ) USSR doesn't build new planes ...
Look at rescorces and technology and the Miliary Gerneration.;)
 
MaxRiga said:
in my game ussr has everything but starts building only just jet fighter at 1970s instead of mig21 from the beging ( 1961 ) !!! wierd.

maybe they have something better to do.:hmm:
 
Hi Max,

First of all I really like your Mod , but i'm kind of ecncountering a few problems
like the Countries flags are all White and some skins (mostly with the planes) are animated as Red dots. please help me with this...
 
huh, that's absolutely wierd, plz, make me screen and tell me ur game parametrs ( patch, version of my mod and scenario )
thx

to all - GREAT NEWS
look at this picture below - AI launches ss-n-20 ( tactical nuke ) :))))
isn't this great ! :)))
i don't believe it will use subs for carring it but at least at 50% it works!
( it has UNITAI_ICBM )
 

Attachments

  • explo.JPG
    explo.JPG
    137.6 KB · Views: 206
MaxRiga said:
huh, that's absolutely wierd, plz, make me screen and tell me ur game parametrs ( patch, version of my mod and scenario )
thx

to all - GREAT NEWS
look at this picture below - AI launches ss-n-20 ( tactical nuke ) :))))
isn't this great ! :)))
i don't believe it will use subs for it but at least at 50% it works!
( it has UNITAI_ICBM )

This is great! More danger lurking in the seas near you!:lol:
 
tomorrow i will release 4.1 for sure
ai builds all the stuff ( just understandable way, for example russians had built cavalery, then ww1 tank, then ss-n-20 and now they r building mig21 in Moscow .... wierd )

by the way, look up from moscow - police protects resourses ! ))))
 

Attachments

  • mig.JPG
    mig.JPG
    197.5 KB · Views: 183
Excellent to hear you got the tac nukes working with my SDK mod. :)
 
I've been playing your 1941 scenario and I like it a lot. I'm playing as the USA, but I encountered some wierd things later on in the game. I got far enouch tech wise to start building those battle choppers. After they are built, the game lets you fully promote them right away. They also can't be loaded into transports or airlifted. This caused some grief since I was trying to get a bunch of them to Europe but couldn't. I noticed the same thing happened with the transport choppers as well.
 
well you don't airlift choppers because they are the ones who airlift. Have you tried to just move the chopper over water?
 
MaxRiga said:
huh, that's absolutely wierd, plz, make me screen and tell me ur game parametrs ( patch, version of my mod and scenario )
thx

Yeah I know it's wierd... :crazyeye: anyway heres a screen of my game. I'm playing as the Soviets and as you can see the flags are white and the red dot is a Mig21. btw my game parameters are

patch 1.6: v1.61
mod version: MaxRigaMod4
scenarion: 1961scenario2
 

Attachments

  • Screen.JPG
    Screen.JPG
    128.9 KB · Views: 185
Back
Top Bottom