damnyankees
Warlord
- Joined
- Jul 31, 2006
- Messages
- 281
This is probably the single thing which most prevents me from playing on bigger maps; turns take long anyways, the last thing I need is for 10 AI's to interrupt the turn with stupid requests/declarations. And if I'm not sitting in front of my computer, the turn will just be delayed until I notice the communication and click "no".
Has anyone come up with a fix for this? 99% of communications started by AIs are either totally pointless (requests for stuff) or can just be notifications which pop up on the side (denouncing, declarations of war). There is no need for any of this stuff to result in a popup screen which stops the game from running. This seems like a pretty simple thing to fix, but I can't find anyone who has done it.
All I want is to be able to play knowing that if my next important decisions is 10 turns from now, I can walk away from the computer, knowing it is running those 10 turns without interruption. If I need to talk to an AI, I'll instigate it myself.
Has anyone come up with a fix for this? 99% of communications started by AIs are either totally pointless (requests for stuff) or can just be notifications which pop up on the side (denouncing, declarations of war). There is no need for any of this stuff to result in a popup screen which stops the game from running. This seems like a pretty simple thing to fix, but I can't find anyone who has done it.
All I want is to be able to play knowing that if my next important decisions is 10 turns from now, I can walk away from the computer, knowing it is running those 10 turns without interruption. If I need to talk to an AI, I'll instigate it myself.