Just finished a Deity game where I painfully watched one AI (Khmer) just absolutely run away with the culture lead.
I try to win in 200 turns... and just couldn't keep him close. By the time I hit Rock Bands (turn 188 with Tamar/Georgia), I had less than 100 foreign tourists to the Khmer's 276 domestic count.
[For clarity, it's not my own "100" that I'm concerned about... obv - that's for me. But is there ways to keep him from getting as high as 276 domestic tourists in 188 turns?!]
I do buy all GreatWorks - as soon as available - from the lead-culture AI.
Khmer barely had any gold or luxuries all game...
I'm guessing it was the pantheon(Sacred Path) + religion(Choral Music) that zipped him up his own culture tree.
[War, pillaging, yes, one answer... it's something I haven't tried, because I've had issue with the grievances damaging other aspects of cultural victory push.]
One interesting reddit thread I found suggests that 'wiping out Religion of the Choral Music AI' (which is/was Khmer here) is a good tact.
But... on Deity, his religion was up 10 turns before mine and his populations are so populous that it seemed like a fruitless thing to try when my faith could be going towards empire/infrastructure.
[Anybody that has played Khmer probably knows well how nicely his population/religion can explode.]
Are there things people do to SIGNIFICANTLY slow another AI from running away with their own culture/tourism?!?
[For those that like numbers, I didn't catch Khmer for Domestic Tourists until turn 189, when I/Tamar had 275 and he/Khmer had 276. This is obviously way too late to hope to win a fast culture victory, I like to win in sub200 turns on Standard/500.]
The '275 domestic tourists' at turn 189 is a really high number in itself.
I think it's the highest number I've seen in my games... and I like to track the numbers.
First time I've seen Deity AI beat me at sending Rock Bands. His were in my land by turn 186... mine in his at turn 188. And he had locked my Rock Bands out by turn 198. Those are firsts, for me, within 200/500 standard turns.
I try to win in 200 turns... and just couldn't keep him close. By the time I hit Rock Bands (turn 188 with Tamar/Georgia), I had less than 100 foreign tourists to the Khmer's 276 domestic count.
[For clarity, it's not my own "100" that I'm concerned about... obv - that's for me. But is there ways to keep him from getting as high as 276 domestic tourists in 188 turns?!]
I do buy all GreatWorks - as soon as available - from the lead-culture AI.
Khmer barely had any gold or luxuries all game...
I'm guessing it was the pantheon(Sacred Path) + religion(Choral Music) that zipped him up his own culture tree.
[War, pillaging, yes, one answer... it's something I haven't tried, because I've had issue with the grievances damaging other aspects of cultural victory push.]
One interesting reddit thread I found suggests that 'wiping out Religion of the Choral Music AI' (which is/was Khmer here) is a good tact.
But... on Deity, his religion was up 10 turns before mine and his populations are so populous that it seemed like a fruitless thing to try when my faith could be going towards empire/infrastructure.
[Anybody that has played Khmer probably knows well how nicely his population/religion can explode.]
Are there things people do to SIGNIFICANTLY slow another AI from running away with their own culture/tourism?!?
[For those that like numbers, I didn't catch Khmer for Domestic Tourists until turn 189, when I/Tamar had 275 and he/Khmer had 276. This is obviously way too late to hope to win a fast culture victory, I like to win in sub200 turns on Standard/500.]
The '275 domestic tourists' at turn 189 is a really high number in itself.
I think it's the highest number I've seen in my games... and I like to track the numbers.
First time I've seen Deity AI beat me at sending Rock Bands. His were in my land by turn 186... mine in his at turn 188. And he had locked my Rock Bands out by turn 198. Those are firsts, for me, within 200/500 standard turns.