Teg_Navanis
King
- Joined
- Jan 21, 2006
- Messages
- 737
It's alot easier than Action Buttons 1.0CAX said:starting with 0 in every stat is better than nothing
Action Buttons 2.0 seems not to be verry easy tu use
CAX said:starting with 0 in every stat is better than nothing
CAX said:Action Buttons 2.0 seems not to be verry easy tu use
The Great Apple said:Hmmm - a button would be a good idea. Maybe not an action button, maybe just something unobtrusive in the unit information panel or something.
Teg_Navanis said:Theoretically speaking, this might be possible, but it would be of no use. The battles/kills/moves/damage etc. of the unit are only tracked while the mod is running. Hence, if you force the mod upon an existing game, all your units will start with 0 in every stat.
Teg Navanis said:I added one in the newest version. Does anyone feel disturbed by the place of the button? (You can simply remove it by deleting the mod's CvMainInterface.py, but I'm willing to move it to a better-suited place if anyone has a good idea)