Gaurav
Prince
- Joined
- May 14, 2006
- Messages
- 404
Teg_Navanis said:-----v1.16------
- integrated TheLopez' Random Name Generator as an optional way of naming units
- unit naming is now also compatible with multiplayer
May I ask what was involved with making unit naming multiplayer compatible? I was talking with Gerikes, Caesium, and Jeckel (see thread) and it seems like you are checking against CyGame.getActivePlayer() in your latest version, before calling CyUnit.setName(), which I thought would be a problem. Is your mod still multiplayer compatible? Can different unit names for the same unit cause an out of sync?