hannurabi
Warlord
- Joined
- Aug 29, 2005
- Messages
- 173
I know you can set up difficulty level for example emperor +1, but that's not what I'm after, since emperor + x levels aren't really fun to play because of unhappiness IMO.
(Well maybe darkpanda could find a way to hack the diff level parameters...)
Therefore it would be interesting to change the game parameters so that it makes it harder for human but not AI. Something I've been thinking, but not tested really:
(Well maybe darkpanda could find a way to hack the diff level parameters...)
Therefore it would be interesting to change the game parameters so that it makes it harder for human but not AI. Something I've been thinking, but not tested really:
- Edit tech tree, so that republic and democracy becomes available much later in game
- Make wonders cost more, so they are harder for human to get (AI gets them randomly)
- Give units more defence strength. This makes the conquest harder.
- Edit save file to make human tech slower by changing flag that keeps count of techs researched.(This is possible with JCived for example)
- Of course you could give AI extra settlers at start