Modding Competition

I don't believe the victory prizes are valuable enough to tear people apart. Now if the prize was $2000.oo then I could see some wars starting... but the best prize has a total value of around $55.oo. (the sigs won't sell that great on ebay)

The title is the greatest prize
 
NT_Jedi said:
I don't believe the victory prizes are valuable enough to tear people apart. Now if the prize was $2000.oo then I could see some wars starting... but the best prize has a total value of around $55.oo. (the sigs won't sell that great on ebay)

Even a competition without prize can tear a community apart - I'd hate to see people refuse to help each other or let each other use their code just because they want to be the 'best'. Gladly, it doesn't look like anyone is going to get too serious about this one.
 
Wait a minute... isn't this a form of advertiseing???
 
Kael said:
Although I know that Thamis's intent is to build excitement and reward modmakers for their efforts, I worry that contests may make us regard each other as competition instead of a community. I owe a ton to the other modmakers here...

I'm afraid I'll have to bow out of this one as well, for Kael's points and especially for the points stressed above. I couldn't in good conscience submit "my" mod. While in a sense it's my work, it's also not. I've created a ton of original content for it and tailored it extensively, but I've borrowed liberally from virtually every one of the guys who's posted thus far. And while each of us likes to think of our mods as the "best" one out there, they're very different and hard to compare.

I also agree with Kael about looking at our fellow modders as community, not competition. Kael's thread about successful modding is a great example; I like that we share ideas and approaches and look at one another as peers.

I'm incredibly grateful to everyone in the community and I can see that you're trying to establish a friendly way to reward the efforts put into modding, but I think what we're reacting to--TheLopez, Kael, myself--is that you can't really reward one modder without rewarding all modders to some degree. I've used TheLopez's work fairly liberally. Same with Impaler's, White Rabbit's...I've credited over 50 people in my mod, to say nothing of the mods working with teams.

I hate to be another sourpuss, but perhaps there's a better way to promote our collective works?
 
Sevo said:
I hate to be another sourpuss, but perhaps there's a better way to promote our collective works?

I've been thinking about that as well.

I'd actually like to get a few mod reviews in, so that people who haven't played them can read about the mod quickly and see what it's about.

So... if anyone wants to write mod reviews, we're going to dedicate a whole section to it (with front page coverage). Let me know!

The best thing about CIV is its mods. We need to make sure the casual gamer finds out about them (which is why I'm trying hard to get mod attention on planet civ, as the average visitor to that site is not the hardcore civ fan, but the casual gamer and many people who just got the game).
 
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