[FADM] Shadow Wing
Chieftain
Hey there.
I have that i am trying to make some modifications to a civ but i have no idea what to do really.
What i want to do is editing The Netherlands Civ from R&S (With GS)
What i am looking into what i would maybe wanna change are:
(and only for the Netherlands civ so as unique features)
1- Add a building that can be made in City Center / Commercial district to provide some "Amount" of Gold Per Turn after a certain research.
2- Add a building that can be made in City Center / Industrial District to provide some "Amount" of Production after a certain research.
3- A new tile improvement to give a "Amount" of food.
4- Change amount of standaard Policy Cards the Civ has no matter what government civ has (Military / Economic / Diplomatic / Wildcard)
5- Blank Policy Cards for when have a slot open but do not want 1 of the remaining ones in there.
(sometimes i have that i have to fill a policy slot and i just do not have any policy cards that i want to fill it up with and rather would fill a blank in that is feature less)
6- Change max Trade Routes civ gets after gained the Civic: "Foreign Trade"
So my question here is:
is there someone who can / wants to tell me what i have to do to get this done?
So give examples for what to do to add the unique buildings / tile improvement / Policy Card's / Trade Routes.
(that would be lovely!)
(i have been trying to watch/read tutorials on this and looked in the files already but i cant make heads or tails from it with out some professional help)
**edit**
Would be nice if this would actually come as a mod to get the features i wish for and can have as a mod uploaded to steam (privately / friends only) this so i can enable/disable it at will
I have that i am trying to make some modifications to a civ but i have no idea what to do really.
What i want to do is editing The Netherlands Civ from R&S (With GS)
What i am looking into what i would maybe wanna change are:
(and only for the Netherlands civ so as unique features)
1- Add a building that can be made in City Center / Commercial district to provide some "Amount" of Gold Per Turn after a certain research.
2- Add a building that can be made in City Center / Industrial District to provide some "Amount" of Production after a certain research.
3- A new tile improvement to give a "Amount" of food.
4- Change amount of standaard Policy Cards the Civ has no matter what government civ has (Military / Economic / Diplomatic / Wildcard)
5- Blank Policy Cards for when have a slot open but do not want 1 of the remaining ones in there.
(sometimes i have that i have to fill a policy slot and i just do not have any policy cards that i want to fill it up with and rather would fill a blank in that is feature less)
6- Change max Trade Routes civ gets after gained the Civic: "Foreign Trade"
So my question here is:
is there someone who can / wants to tell me what i have to do to get this done?
So give examples for what to do to add the unique buildings / tile improvement / Policy Card's / Trade Routes.
(that would be lovely!)
(i have been trying to watch/read tutorials on this and looked in the files already but i cant make heads or tails from it with out some professional help)
**edit**
Would be nice if this would actually come as a mod to get the features i wish for and can have as a mod uploaded to steam (privately / friends only) this so i can enable/disable it at will
Last edited: