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modern era = temples obsolete

Kieran

Warlord
Joined
Nov 27, 2005
Messages
107
I'm into the modern era now, discovered rocketry a long time ago and in one city I'm building a nuclear power plant. Still have loads of temples, mandirs and stupirs to build though, even in my biggest cities.

I have free speech and no state religion, can't the populace builds themselves their own places of worship?

the situation is worst in my recently conquered / newly settled cities - they have 14 of the things to build and the first one will take 27 turns!

I could change the xml to have temples go obsolete with modern tech but the trouble is those unhappy faces want their holy buildings..
 
Someone's been doing a good job of spreading religion if you have all 7 in some cities. I don't really see why you should get the temples for free in the late game though, since it would severely upset the game balance. There's no need to build all of them anyway, so what's the problem? They certasinly can't go obsolete since it would cause rampant, and practically impossible to fix, unhappiness.
 
Besides, even in 2006 buildings of religious worship creates happy faces around the world. Temples aren't obsolete in the real world, why should they become so in Civ?

If you want them to build the religious buildings themselves you could always turn on the city governor ;)
 
That is one of the problems with capturing a city. Any buildings of that nature are destroyed. I don't see any reason every temple should be destroyed every time you take a city. If you didn't have to rebuild every one of them, it wouldn't be an issue. I know it is set up that way from a game play perspective regarding culture growth, but it could have a capped limit also and not have to have the player rebuild all of them. (IE temples produce no culture for 20 turns but still provide happiness.) This would make sence too. If someone invades a city, one of the places ppl congregate for support is religious buildings. If the game wants to eliminate all the temples/monasteries when you capture a city, then lets be complete with the action and remove the religions themselves (from the captured city).

If your building nuke plants, you should be past the monestaries. So you would not have a 2 rel buildings, just the temple. And mandirs and the like you can only build one for every 3 temples. So if all 14 buildings are available, you have been neglecting other developed cities from the mandirs benefits.
 
Kieran said:
I'm into the modern era now, discovered rocketry a long time ago and in one city I'm building a nuclear power plant. Still have loads of temples, mandirs and stupirs to build though, even in my biggest cities.

I just think you're very brave to build a nuclear power plant. They're a menace! :lol::nuke:
 
ZippyRiver said:
If the game wants to eliminate all the temples/monasteries when you capture a city, then lets be complete with the action and remove the religions themselves (from the captured city).


That would work wonders
 
Well the people don't build their own banks/Markets under free Market, don't build their own Broadcast Towers, Collusseums, and Theaters under Free Speech, and don't build their own jails under Police State... The fact is, the way Civ is set up you ARE the people (now you can Activate the Governor) or you can simply just look at those newly conquetred cities and either

1. Write them off as ever being productive..put in a long queue, and be pleasantly surprised when one of them gets its buidings finished before you leave the planet.

2. Cash rush them until they have all those buildings back.
 
Hardvark said:
I just think you're very brave to build a nuclear power plant. They're a menace! :lol::nuke:

Why do you think he wants all those places of worship? :mischief:
 
Node said:
temples should be able to be destroyed by logic bombs

And when you make all your decisions in your life on the basis of simple logical deductions, without being driven by any emotion whatsover--whether it's anger, desire, or fear, and you buy your next car only when you absolutely need it, and date someone on the basis of their good genetic history--then you can speak with authority about logic, and how it kills religions. Or is it possible that all of our lives, and not just religions, are based to an extent upon lower or higher emotions? ;)
 
Lars_Domus said:
Besides, even in 2006 buildings of religious worship creates happy faces around the world. Temples aren't obsolete in the real world, why should they become so in Civ?

If you want them to build the religious buildings themselves you could always turn on the city governor ;)

I agree wholeheartedly with this.
 
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