Cole98
AKA CerebralPolicy
I have found that Civ 4 has always had an odd unit progression in the late stages of the game. It has gaps that are understandable with a one unit per era (1UPE) approach but it appears to also rely to heavily on the names of military formations when forming the logic of the upgrades as opposed to the roles they filled. That carries over into RFC and DOC, understandably so given the 1UPE design.
For example:
I might make this a module modmod but I am interested to see what the general thoughts are.
For example:
Based on the names of the units it makes sense, however mechanized infantry seems to take the place of mobile infantry in the progression. I'm using "mobile infantry" to describe infantry that are transported by APC or car but dismount when in combat. Going by the unit art, in Civ 3 and 4 the Bradley IFV while in 5 the LAV III/25, it should really be the modern upgrade of the mounted unit progression. Of course this would displace the Gunship. Additionally the Tank and MBT can be linked to the cavalry tree - many cavalry services were reorganized into armoured branches.Rifleman -> Infantry -> Mechanized Infantry
I might make this a module modmod but I am interested to see what the general thoughts are.